Die hier archivierte Mail kann, muss sich aber nicht auf den Themenkomplex von Oekonux beziehen.
Insbesondere kann nicht geschlossen werden, dass die hier geäußerten Inhalte etwas mit dem Projekt Oekonux oder irgendeiner TeilnehmerIn zu tun haben.
Message 01136 | [Homepage] | [Navigation] | |
---|---|---|---|
Thread: choxT01136 Message: 1/1 L0 | [In date index] | [In thread index] | |
[First in Thread] | [Last in Thread] | [Date Next] | [Date Prev] |
[Next in Thread] | [Prev in Thread] | [Next Thread] | [Prev Thread] |
In einer Newsgroup kam grad eine interessante Stellungnahme ruber, wo es um die Frage geht, inwieweit im Bereich der Stadtplanung partizipative Planungsprozesse fur partizipative Lebensmodelle hilfreich oder gar hinderlich sind. Zum verstandnis: Paolo Soleri ist der Planer der Modellstadt Arcosanti (www.arcosanti.org). "Cohousing" sind Wohnprojekte, die zwischen einigen wenigen bis maximal 70 Leute umfassen. Ich finde die Formulierungen vor allem gegen Schlub sehr relevant fur unsere OHA - Fragen. Franz On Oct 23, 2004, Jeff Budderer wrote:
While Soleri rails against sprawl and over-consumption, this does not mean he embraces democratic principles. He comes from a modern perspective and embraces many modern tendencies. One of these is autocratic Architecture.
I don't agree with your assessment that Soleri embraces autocratic architecture. In fact he seems to be one of the few architects around who design large scale projects that do not have international or modernist glass-tower characteristics. He may be autocratic in the way he runs his business, but I have always seen his designs as extremely organic and humanistic. Are you confusing Soleri's management style with his designs? A strong desire to incorporate human scale is also evident in Soleri's designs. No city in its entirety is human in scale. It is in the details, size and proportions of nearby elements that creates an human scale. A Suburban neighborhood could be seen as entirely human in scale, but the extension of that into a city, immediately becomes vehicular in scale. Even the great pedestrian cities of the world are only human in scale at the micro-environment level. Urban systems and their respective scales are what makes cities function, unless of course, you can find a city where each individual is responsible for their own water, waste, food, energy, and other resources. Urban cooperation entails a scale much larger than that of the individual. This is also true of social and government systems. That is why cohousing as a model is limited in scale. When nearly all decisions must be made by consensus of all inhabitants, the scale of a project is limited. Cohousing and it's design process works well at the right scale, but imagine the time it would take a half million people to come to consensus regarding the thousands of decisions required for a city design. This is why finite teams of designers, engineers, citizen representatives, and city planners are used for urban projects. Even then, consensus can be difficult to reach, and the resulting product is often a watered down compromise. Design by committee is what you tend to see all around you, here in the U.S. Vanilla cream strip malls, and stucco-tacky subdivisions are the common denominator, the result of consensus. _______________________ http://www.oekonux.de/
[English translation] | |||
Thread: choxT01136 Message: 1/1 L0 | [In date index] | [In thread index] | |
---|---|---|---|
Message 01136 | [Homepage] | [Navigation] |